tcpserver.c
#include"stdio.h" #include"stdlib.h" #include"sys/types.h" #include"sys/socket.h" #include"string.h" #include"netinet/in.h" #define PORT 4444 #define BUF_SIZE 20 void main() { struct sockaddr_in addr, cl_addr; int sockfd, len, ret, newsockfd; char buffer[BUF_SIZE]; sockfd = socket(AF_INET, SOCK_STREAM, 0); if (sockfd < 0) { printf("Error creating socket!\n"); exit(1); } printf("Socket created...\n"); memset(&addr, 0, sizeof(addr)); addr.sin_family = AF_INET; addr.sin_addr.s_addr = INADDR_ANY; addr.sin_port = PORT; ret = bind(sockfd, (struct sockaddr *) &addr, sizeof(addr)); if (ret < 0) { printf("Error binding!\n"); exit(1); } printf("Binding done...\n"); printf("Waiting for a connection...\n"); listen(sockfd, 5); len = sizeof(cl_addr); newsockfd = accept(sockfd, (struct sockaddr *) &cl_addr, &len); if (newsockfd < 0) { printf("Error accepting connection!\n"); exit(1); } printf("Connection accepted...\n"); memset(buffer, 0, BUF_SIZE); ret = recv(newsockfd, buffer, BUF_SIZE, 0); if(ret < 0) { printf("Error receiving data!\n"); exit(1); } printf("Received data: %s\n", buffer); }
tcpclient.c
#include"stdio.h" #include"stdlib.h" #include"sys/types.h" #include"sys/socket.h" #include"string.h" #include"netinet/in.h" #define PORT 4444 void main() { struct sockaddr_in addr, cl_addr; int sockfd, ret; char * buffer="hi there?"; sockfd = socket(AF_INET, SOCK_STREAM, 0); if (sockfd < 0) { printf("Error creating socket!\n"); exit(1); } printf("Socket created...\n"); memset(&addr, 0, sizeof(addr)); addr.sin_family = AF_INET; addr.sin_addr.s_addr = INADDR_ANY; addr.sin_port = PORT; ret = connect(sockfd, (struct sockaddr *) &addr, sizeof(addr)); if (ret < 0) { printf("Error connecting to the server!\n"); exit(1); } printf("Connected to the server...\n"); ret = send(sockfd, buffer, strlen(buffer), 0); if (ret < 0) { printf("Error sending data!\n"); exit(1); } printf("Sent data: %s\n", buffer); }
Executing the program
(in first terminal)
gcc tcpserver.c -o server
./server
(in second terminal)
gcc tcpclient.c -o client
./client
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